Swarm Sonata
As I am trying out a new framework (Godot) I decided to make a Magic survival/vampire survivors like game, so I started building this prototype.
The goal is simple:
- defeat enemies
- get exp
- increase weapons levels or get new weapons
At the moment there are only 4 weapons but the upgrades are unlimited.
Waves (nightmares) are unlimited too, enemies get bigger and stronger every 30 seconds.
What I would like to add:
- desktop build with weapon mods support
- multiplayer?
This is just an explorative project and my very first game made in Godot, so things may be a bit off!! Desktop builds coming soon-ish
Status | In development |
Platforms | HTML5, Windows |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | omagerio |
Genre | Survival, Role Playing, Shooter |
Made with | Godot |
Tags | Pixel Art, Survival Horror, Twin Stick Shooter |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
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Click download now to get access to the following files:
swarm_sonata_multiplayer_0.1.zip 17 MB
Development log
- Swarm Sonata - First Multiplayer buildApr 17, 2022
- Swarm Sonata Update #2: New weapon, damage numbers, and moreFeb 14, 2022
- Swarm Sonata Update #1: New weapon and changesFeb 11, 2022
Comments
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Make your shield large enough and just forgot about swarms...
Pretty much, this is due to weapons currently not having a level cap.. Scythes too become as big as the screen with enough levels! Gotta put a cap on the scaling, like 20/30 levels per weapon